BlendEffect Class |
Namespace: Microsoft.Graphics.Canvas.Effects
public sealed class BlendEffect : ICanvasEffect, IGraphicsEffect, IGraphicsEffectSource, ICanvasImage, IDisposable
The BlendEffect type exposes the following members.
Name | Description | |
---|---|---|
BlendEffect | Initializes a new instance of the BlendEffect class. |
Name | Description | |
---|---|---|
Background | Background image input for blend effect. | |
BufferPrecision | Specifies what precision to use for intermediate buffers when drawing this effect. | |
CacheOutput | Enables caching the output from drawing this effect. | |
Foreground | Foreground image input for blend effect. | |
Mode | Gets and sets blend mode for effect processing. | |
Name | Attaches a user-defined name string to the effect. |
Name | Description | |
---|---|---|
Dispose | Releases all resources used by the effect. | |
GetBounds(ICanvasResourceCreator) | Retrieves the bounds of this BlendEffect. | |
GetBounds(ICanvasResourceCreator, Matrix3x2) | Retrieves the bounds of this BlendEffect. | |
GetInvalidRectangles | Queries what regions of the effect output have changed since it was last drawn. | |
GetRequiredSourceRectangle | Queries what part of an effect source image is needed to draw an output region. | |
GetRequiredSourceRectangles | Queries what parts of the effect source images are needed to draw an output region. | |
InvalidateSourceRectangle | Notifies the effect that one of its source images has changed. |
The output bitmap for this effect is always the size of the union of the two input images.
When using this effect with InvalidateSourceRectangle, GetRequiredSourceRectangle, or GetRequiredSourceRectangles, its Background property corresponds to source index #0, and Foreground to source index #1.
Suppose, we have a cat and flower images loaded as CanvasBitmap,
BlendEffect blendEffect = new BlendEffect()
{
Background = flower,
Foreground = cat,
Mode = BlendEffectMode.SoftLight
};
Use the Draw event to display it:
void myWidget_Draw(CanvasControl sender, CanvasDrawEventArgs args) { args.DrawingSession.DrawImage(blendEffect, 42, 42); }
This Windows Runtime type corresponds to the D2D Blend effect.