SpotDiffuseEffect Class |
Namespace: Microsoft.Graphics.Canvas.Effects
public sealed class SpotDiffuseEffect : ICanvasEffect, IGraphicsEffect, IGraphicsEffectSource, ICanvasImage, IDisposable
The SpotDiffuseEffect type exposes the following members.
Name | Description | |
---|---|---|
![]() | SpotDiffuseEffect | Initializes a new instance of the SpotDiffuseEffect class. |
Name | Description | |
---|---|---|
![]() | BufferPrecision | Specifies what precision to use for intermediate buffers when drawing this effect. |
![]() | CacheOutput | Enables caching the output from drawing this effect. |
![]() | DiffuseAmount | Intensity of the diffuse light. Default value 1. |
![]() | Focus | Focus of the spot light. Default value 1. |
![]() | HeightMapInterpolationMode | [NoComposition] Interpolation mode used to filter the height map.
Default value Linear. |
![]() | HeightMapKernelSize | [NoComposition] Size of the Sobel filter kernel used to convert the input heightmap to
surface normal vectors. Default value (1,1). |
![]() | HeightMapScale | [NoComposition] Height map scale factor in the Z direction. Default value 1. |
![]() | LightColor | Color of the incoming light. Default value white. |
![]() | LightColorHdr | High-dynamic-range color of the incoming light. Default value white. |
![]() | LightPosition | Position of the light source. Default value (0,0,0). |
![]() | LightTarget | Target that the spot light is pointing at. Default value (0,0,0). |
![]() | LimitingConeAngle | Angle (in radians) that restricts the region where light is projected.
No light is projected outside the cone. Default value pi/2. |
![]() | Name | Attaches a user-defined name string to the effect. |
![]() | Source | Gets or sets the input source for SpotDiffuse effect. |
Name | Description | |
---|---|---|
![]() | Dispose | Releases all resources used by the effect. |
![]() | GetBounds(ICanvasResourceCreator) | Retrieves the bounds of this SpotDiffuseEffect. |
![]() | GetBounds(ICanvasResourceCreator, Matrix3x2) | Retrieves the bounds of this SpotDiffuseEffect. |
![]() | GetInvalidRectangles | Queries what regions of the effect output have changed since it was last drawn. |
![]() ![]() | GetRequiredSourceRectangle | Queries what part of an effect source image is needed to draw an output region. |
![]() | GetRequiredSourceRectangles | Queries what parts of the effect source images are needed to draw an output region. |
![]() | InvalidateSourceRectangle | Notifies the effect that one of its source images has changed. |
This Windows Runtime type corresponds to the D2D Spot-diffuse lighting effect.