| CanvasAnimatedControl Methods |
The CanvasAnimatedControl type exposes the following members.
| Name | Description | |
|---|---|---|
| ConvertDipsToPixels | Converts units from device independent pixels (DIPs) to physical pixels based on the current DPI of this control. | |
| ConvertPixelsToDips | Converts units from physical pixels to device independent pixels (DIPs) based on the current DPI of this control. | |
| CreateCoreIndependentInputSource | Creates an input source that can process input on a non-UI thread (such as the game loop thread). | |
| Invalidate | Marks this control as requiring redrawing. | |
| RemoveFromVisualTree | Removes the control from the last FrameworkElement it was parented to. | |
| ResetElapsedTime | Ensures that only a single Update event will be raised on the next iteration of the game loop. | |
| RunOnGameLoopThreadAsync | Schedules the provided callback to run asynchronously on the game loop thread. |