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TintEffectBufferPrecision Property
[Win10_14393] Specifies what precision to use for intermediate buffers when drawing this effect.

Namespace:  Microsoft.Graphics.Canvas.Effects
Assembly:  Microsoft.Graphics.Canvas (in Microsoft.Graphics.Canvas.dll) Version: 0.0.0.0
Syntax
C#
public Nullable<CanvasBufferPrecision> BufferPrecision { get; set; }

Property Value

Type: NullableCanvasBufferPrecision

Implements

ICanvasEffectBufferPrecision
Remarks

This API is only available when running on Windows 10 build 14393 (Anniversary Update) or greater.

If not null, this property specifies the intermediate buffer precision for drawing this effect.

If it is null, EffectBufferPrecision from the drawing session is used instead.

For more information, see Effect precision and clamping.

See Also