CanvasAnimatedControl Properties |
The CanvasAnimatedControl type exposes the following members.
Name | Description | |
---|---|---|
ClearColor | The color that the control is cleared to before the Draw event is raised. | |
CustomDevice | Gets or sets an application-chosen device for this control. | |
Device | Gets the underlying device used by this control. | |
Dpi | Gets the current dots-per-inch (DPI) of this control. | |
DpiScale | Gets or sets a scaling factor applied to this control's Dpi. | |
ForceSoftwareRenderer | Gets or sets the whether the devices that this control creates will be forced to software rendering. | |
HasGameLoopThreadAccess | Gets whether the current thread is the game loop thread. | |
IsFixedTimeStep | Indicates whether the game loop is running in fixed or variable timing mode. | |
Paused | Indicates whether the control's game loop is paused. | |
ReadyToDraw | Gets whether the control is in a state where it is ready to draw. | |
Size | Gets the current size of the control, in device independent pixels (DIPs). | |
TargetElapsedTime | Gets or sets the time between Update events | |
UseSharedDevice | Gets or sets whether this control should create a new device each time, or use a device which may common between other controls. |