HueRotationEffect Class |
Namespace: Microsoft.Graphics.Canvas.Effects
public sealed class HueRotationEffect : ICanvasEffect, IGraphicsEffect, IGraphicsEffectSource, ICanvasImage, IDisposable
The HueRotationEffect type exposes the following members.
Name | Description | |
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HueRotationEffect | Initializes a new instance of the HueRotationEffect class. |
Name | Description | |
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Angle | Angle to rotate the hue, in radians. Default value 0, range 0 to 2*pi. | |
BufferPrecision | Specifies what precision to use for intermediate buffers when drawing this effect. | |
CacheOutput | Enables caching the output from drawing this effect. | |
Name | Attaches a user-defined name string to the effect. | |
Source | Gets or sets the input source for HueRotation effect. |
Name | Description | |
---|---|---|
Dispose | Releases all resources used by the effect. | |
GetBounds(ICanvasResourceCreator) | Retrieves the bounds of this HueRotationEffect. | |
GetBounds(ICanvasResourceCreator, Matrix3x2) | Retrieves the bounds of this HueRotationEffect. | |
GetInvalidRectangles | Queries what regions of the effect output have changed since it was last drawn. | |
GetRequiredSourceRectangle | Queries what part of an effect source image is needed to draw an output region. | |
GetRequiredSourceRectangles | Queries what parts of the effect source images are needed to draw an output region. | |
InvalidateSourceRectangle | Notifies the effect that one of its source images has changed. |
Effect inputs and outputs are assumed to be in premultiplied alpha format, but this effect operates internally on straight alpha data, so its input values will be unpremultiplied, then the hue rotation applied, and finally the result converted back to premultiplied format.
This Windows Runtime type corresponds to the D2D Hue rotate effect.