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SaturationEffect Class
Alters the saturation of an image.
Inheritance Hierarchy
SystemObject
  Microsoft.Graphics.Canvas.EffectsSaturationEffect

Namespace:  Microsoft.Graphics.Canvas.Effects
Assembly:  Microsoft.Graphics.Canvas (in Microsoft.Graphics.Canvas.dll) Version: 0.0.0.0
Syntax
C#
public sealed class SaturationEffect : ICanvasEffect, 
	IGraphicsEffect, IGraphicsEffectSource, ICanvasImage, IDisposable

The SaturationEffect type exposes the following members.

Constructors
  NameDescription
Public methodSaturationEffect
Initializes a new instance of the SaturationEffect class.
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Properties
  NameDescription
Public propertyBufferPrecision
Specifies what precision to use for intermediate buffers when drawing this effect.
Public propertyCacheOutput
Enables caching the output from drawing this effect.
Public propertyName
Attaches a user-defined name string to the effect.
Public propertySaturation
Gets or sets the saturation intensity for effect.
Public propertySource
Gets or sets the input source for Saturation effect.
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Methods
  NameDescription
Public methodDispose
Releases all resources used by the effect.
Public methodGetBounds(ICanvasResourceCreator)
Retrieves the bounds of this SaturationEffect.
Public methodGetBounds(ICanvasResourceCreator, Matrix3x2)
Retrieves the bounds of this SaturationEffect.
Public methodGetInvalidRectangles
Queries what regions of the effect output have changed since it was last drawn.
Public methodCode exampleGetRequiredSourceRectangle
Queries what part of an effect source image is needed to draw an output region.
Public methodGetRequiredSourceRectangles
Queries what parts of the effect source images are needed to draw an output region.
Public methodInvalidateSourceRectangle
Notifies the effect that one of its source images has changed.
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Remarks
Examples

Suppose, we have a cat image loaded as CanvasBitmap,

SaturationEffect saturationEffect = new SaturationEffect()
{
    Saturation = 0.8,
    Source = cat
};

Use the Draw event to display it:

void myWidget_Draw(CanvasControl sender, CanvasDrawEventArgs args)
{
    args.DrawingSession.DrawImage(saturationEffect, 42, 42);
}

This Windows Runtime type corresponds to the D2D Saturation effect.

See Also