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SepiaEffect Class
Converts an image to sepia tones.
Inheritance Hierarchy
SystemObject
  Microsoft.Graphics.Canvas.EffectsSepiaEffect

Namespace:  Microsoft.Graphics.Canvas.Effects
Assembly:  Microsoft.Graphics.Canvas (in Microsoft.Graphics.Canvas.dll) Version: 0.0.0.0
Syntax
C#
public sealed class SepiaEffect : ICanvasEffect, 
	IGraphicsEffect, IGraphicsEffectSource, ICanvasImage, IDisposable

The SepiaEffect type exposes the following members.

Constructors
  NameDescription
Public methodSepiaEffect
Initializes a new instance of the SepiaEffect class.
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Properties
  NameDescription
Public propertyAlphaMode
Specifies the treatment of alpha. Default value Premultiplied.
Public propertyBufferPrecision
Specifies what precision to use for intermediate buffers when drawing this effect.
Public propertyCacheOutput
Enables caching the output from drawing this effect.
Public propertyIntensity
Intensity of the sepia effect. Default value 0.5, range 0 to 1.
Public propertyName
Attaches a user-defined name string to the effect.
Public propertySource
Gets or sets the input source for Sepia effect.
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Methods
  NameDescription
Public methodDispose
Releases all resources used by the effect.
Public methodGetBounds(ICanvasResourceCreator)
Retrieves the bounds of this SepiaEffect.
Public methodGetBounds(ICanvasResourceCreator, Matrix3x2)
Retrieves the bounds of this SepiaEffect.
Public methodGetInvalidRectangles
Queries what regions of the effect output have changed since it was last drawn.
Public methodCode exampleGetRequiredSourceRectangle
Queries what part of an effect source image is needed to draw an output region.
Public methodGetRequiredSourceRectangles
Queries what parts of the effect source images are needed to draw an output region.
Public methodInvalidateSourceRectangle
Notifies the effect that one of its source images has changed.
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Remarks

This Windows Runtime type corresponds to the D2D Sepia effect.

See Also