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TileEffect Class
[NoComposition] Repeats the specified region of an image.
Inheritance Hierarchy
SystemObject
  Microsoft.Graphics.Canvas.EffectsTileEffect

Namespace:  Microsoft.Graphics.Canvas.Effects
Assembly:  Microsoft.Graphics.Canvas (in Microsoft.Graphics.Canvas.dll) Version: 0.0.0.0
Syntax
C#
public sealed class TileEffect : ICanvasEffect, 
	IGraphicsEffect, IGraphicsEffectSource, ICanvasImage, IDisposable

The TileEffect type exposes the following members.

Constructors
  NameDescription
Public methodTileEffect
Initializes a new instance of the TileEffect class.
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Properties
  NameDescription
Public propertyBufferPrecision
Specifies what precision to use for intermediate buffers when drawing this effect.
Public propertyCacheOutput
Enables caching the output from drawing this effect.
Public propertyName
Attaches a user-defined name string to the effect.
Public propertySource
Gets or sets the input source for Tile effect.
Public propertySourceRectangle
The region of the image to be tiled.
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Methods
  NameDescription
Public methodDispose
Releases all resources used by the effect.
Public methodGetBounds(ICanvasResourceCreator)
Retrieves the bounds of this TileEffect.
Public methodGetBounds(ICanvasResourceCreator, Matrix3x2)
Retrieves the bounds of this TileEffect.
Public methodGetInvalidRectangles
Queries what regions of the effect output have changed since it was last drawn.
Public methodCode exampleGetRequiredSourceRectangle
Queries what part of an effect source image is needed to draw an output region.
Public methodGetRequiredSourceRectangles
Queries what parts of the effect source images are needed to draw an output region.
Public methodInvalidateSourceRectangle
Notifies the effect that one of its source images has changed.
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Remarks

Supported by Win2D but not Windows.UI.Composition.

This effect generates a logically infinite sized image. To create a smaller tiled region, feed its output through the CropEffect.

This Windows Runtime type corresponds to the D2D Tile effect.

See Also