Class AgentState
public sealed class AgentState : IMessage<AgentState>, IEquatable<AgentState>, IDeepCloneable<AgentState>, IBufferMessage, IMessage
- Inheritance
-
AgentState
- Implements
-
IMessage<AgentState>IDeepCloneable<AgentState>IBufferMessageIMessage
- Inherited Members
- Extension Methods
Constructors
AgentState()
public AgentState()
AgentState(AgentState)
public AgentState(AgentState other)
Parameters
other
AgentState
Fields
AgentIdFieldNumber
Field number for the "agent_id" field.
public const int AgentIdFieldNumber = 1
Field Value
BinaryDataFieldNumber
Field number for the "binary_data" field.
public const int BinaryDataFieldNumber = 3
Field Value
ETagFieldNumber
Field number for the "eTag" field.
public const int ETagFieldNumber = 2
Field Value
ProtoDataFieldNumber
Field number for the "proto_data" field.
public const int ProtoDataFieldNumber = 5
Field Value
TextDataFieldNumber
Field number for the "text_data" field.
public const int TextDataFieldNumber = 4
Field Value
Properties
AgentId
public AgentId AgentId { get; set; }
Property Value
BinaryData
public ByteString BinaryData { get; set; }
Property Value
- ByteString
DataCase
public AgentState.DataOneofCase DataCase { get; }
Property Value
Descriptor
public static MessageDescriptor Descriptor { get; }
Property Value
- MessageDescriptor
ETag
public string ETag { get; set; }
Property Value
HasBinaryData
Gets whether the "binary_data" field is set
public bool HasBinaryData { get; }
Property Value
HasTextData
Gets whether the "text_data" field is set
public bool HasTextData { get; }
Property Value
Parser
public static MessageParser<AgentState> Parser { get; }
Property Value
- MessageParser<AgentState>
ProtoData
public Any ProtoData { get; set; }
Property Value
- Any
TextData
public string TextData { get; set; }
Property Value
Methods
CalculateSize()
Calculates the size of this message in Protocol Buffer wire format, in bytes.
public int CalculateSize()
Returns
- int
The number of bytes required to write this message to a coded output stream.
ClearBinaryData()
Clears the value of the oneof if it's currently set to "binary_data"
public void ClearBinaryData()
ClearData()
public void ClearData()
ClearTextData()
Clears the value of the oneof if it's currently set to "text_data"
public void ClearTextData()
Clone()
Creates a deep clone of this object.
public AgentState Clone()
Returns
- AgentState
A deep clone of this object.
Equals(AgentState)
Indicates whether the current object is equal to another object of the same type.
public bool Equals(AgentState other)
Parameters
other
AgentStateAn object to compare with this object.
Returns
Equals(object)
Determines whether the specified object is equal to the current object.
public override bool Equals(object other)
Parameters
other
object
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.
MergeFrom(CodedInputStream)
Merges the data from the specified coded input stream with the current message.
public void MergeFrom(CodedInputStream input)
Parameters
input
CodedInputStream
Remarks
See the user guide for precise merge semantics.
MergeFrom(AgentState)
Merges the given message into this one.
public void MergeFrom(AgentState other)
Parameters
other
AgentState
Remarks
See the user guide for precise merge semantics.
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.
WriteTo(CodedOutputStream)
Writes the data to the given coded output stream.
public void WriteTo(CodedOutputStream output)
Parameters
output
CodedOutputStreamCoded output stream to write the data to. Must not be null.