IActorRuntimeLog.OnExecuteAction method
Invoked when the specified actor executes an action.
public void OnExecuteAction(ActorId id, string handlingStateName, string currentStateName,
string actionName)
parameter | description |
---|---|
id | The id of the actor executing the action. |
handlingStateName | The state that declared this action (can be different from currentStateName in the case of pushed states. |
currentStateName | The state name, if the actor is a state machine and a state exists, else null. |
actionName | The name of the action being executed. |
See Also
- class ActorId
- interface IActorRuntimeLog
- namespace Microsoft.Coyote.Actors
- assembly Microsoft.Coyote.Actors