IActorRuntimeLog.OnStateTransition method
Invoked when the specified state machine enters or exits a state.
public void OnStateTransition(ActorId id, string stateName, bool isEntry)
parameter | description |
---|---|
id | The id of the actor entering or exiting the state. |
stateName | The name of the state being entered or exited. |
isEntry | If true, this is called for a state entry; otherwise, exit. |
See Also
- class ActorId
- interface IActorRuntimeLog
- namespace Microsoft.Coyote.Actors
- assembly Microsoft.Coyote.Actors