Options
All
  • Public
  • Public/Protected
  • All
Menu

Enumeration LookAtMode

Describes the ways in which an actor can face (point its local +Z axis toward) and track another object in the scene

Index

Enumeration members

Enumeration members

None

None: = "None"

Actor is world-locked and does not rotate

TargetXY

TargetXY: = "TargetXY"

Actor rotates around its X and Y axes to face the target, offset by its rotation

TargetY

TargetY: = "TargetY"

Actor rotates around its Y axis to face the target, offset by its rotation