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Enumeration TextureWrapMode

How a material should interpret UV coordinates outside the [0,1) range.

Index

Enumeration members

Enumeration members

Clamp

Clamp: = "clamp"

The edge pixels of the texture are stretched out to the bounds of the UVs.

Mirror

Mirror: = "mirror"

The texture is tiled and flipped for every 1 unit in the UVs.

Repeat

Repeat: = "repeat"

The texture is tiled for every 1 unit in the UVs.