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Interface RigidBodyLike

Hierarchy

  • RigidBodyLike

Implemented by

Index

Properties

angularVelocity

angularVelocity: Partial<Vector3Like>

collisionDetectionMode

collisionDetectionMode: CollisionDetectionMode

constraints

constraints: RigidBodyConstraints[]

detectCollisions

detectCollisions: boolean

mass

mass: number

position

position: Partial<Vector3Like>

rotation

rotation: QuaternionLike

useGravity

useGravity: boolean

velocity

velocity: Partial<Vector3Like>