scenepic 1.1.0
3D Visualization Made Easy
scenepic::Scene Member List

This is the complete list of members for scenepic::Scene, including all inherited members.

clear_script()scenepic::Scene
configure_user_interface(const UIParameters &ui_parameters)scenepic::Scene
create_audio(const std::string &audio_id="")scenepic::Scene
create_canvas_2d(const std::string &canvas_id="", double width=400, double height=400, const std::string &html_id="", const Color &background_color=Colors::Black, const std::string &media_id="")scenepic::Scene
create_canvas_3d(const std::string &canvas_id="", double width=400, double height=400, const std::string &html_id="", const Camera &camera=Camera::None(), const Shading &shading=Shading(), const UIParameters &ui_parameters=UIParameters(), const std::string &media_id="")scenepic::Scene
create_drop_down_menu(const std::string &drop_down_menu_id="", const std::string &title="", const std::string &html_id="")scenepic::Scene
create_graph(const std::string &canvas_id="", double width=400, double height=400, const std::string &name_align="left", const std::string &value_align="right", const std::string &html_id="", const Color &background_color=Colors::White, const Graph::Margin &margin=Graph::Margin(), const std::string &font_family="sans-serif", float name_size=12.0, float value_size=12.0, const std::string &media_id="")scenepic::Scene
create_image(const std::string &image_id="")scenepic::Scene
create_label(const std::string &label_id="", const std::string &text="Text", const Color &color=Colors::White, double size_in_pixels=12.0, const std::string &font_family="sans-serif", const std::string &layer_id="", const std::string &horizontal_align="left", const std::string &vertical_align="middle", double offset_distance=0.1, bool camera_space=false)scenepic::Scene
create_mesh(const std::string &mesh_id="", const std::string &layer_id="", bool double_sided=false, bool camera_space=false, const Color &shared_color=Color::None(), const std::string &texture_id="", bool nn_texture=true, bool use_texture_alpha=false, bool is_billboard=false, bool is_label=false)scenepic::Scene
create_text_panel(const std::string &text_panel_id="", const std::string &html_id="", bool add_input_box=false)scenepic::Scene
create_video(const std::string &video_id="")scenepic::Scene
framerate() constscenepic::Scene
framerate(float fps)scenepic::Scene
grid(const std::string &width, const std::string &grid_template_rows="", const std::string &grid_template_cols="")scenepic::Scene
json() constscenepic::Scene
link_canvas_events(const std::vector< std::string > &canvas_ids)scenepic::Scene
measure_command_size() constscenepic::Scene
place(const std::string &canvas_id, const std::string &grid_row, const std::string &grid_column)scenepic::Scene
quantize_updates(float relative_error_threshold=1e-5, float absolute_error_threshold=-1.0, const std::string &base_mesh_id="", bool per_frame_range=true)scenepic::Scene
save_as_html(const std::string &path, const std::string &title="ScenePic", const std::string &head_html="", const std::string &body_html="", const std::string &script_path="", const std::string &library_path="")scenepic::Scene
save_as_json(const std::string &path) constscenepic::Scene
save_as_script(const std::string &path, bool standalone=false) constscenepic::Scene
Scene(const std::string &scene_id="")scenepic::Scene
script() constscenepic::Scene
script_cleared() constscenepic::Scene
simulate_key_presses(const std::string &canvas_id, const std::vector< std::string > &keypresses)scenepic::Scene
status_bar_visibility() constscenepic::Scene
status_bar_visibility(const std::string &visibility)scenepic::Scene
to_json() constscenepic::Scene
update_instanced_mesh(const std::string &base_mesh_id, const ConstVectorBufferRef &positions, const ConstQuaternionBufferRef &rotations, const ConstVectorBufferRef &colors, const std::string &mesh_id="")scenepic::Scene
update_mesh(const std::string &base_mesh_id, const ConstVectorBufferRef &positions, const ConstVectorBufferRef &normals, const ConstVectorBufferRef &colors, const std::string &mesh_id="")scenepic::Scene
update_mesh_positions(const std::string &base_mesh_id, const ConstVectorBufferRef &positions, const std::string &mesh_id="")scenepic::Scene
update_mesh_without_normals(const std::string &base_mesh_id, const ConstVectorBufferRef &positions, const std::string &mesh_id="")scenepic::Scene