scenepic 1.1.0
3D Visualization Made Easy
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#include "json_value.h"
#include "matrix.h"
#include <cstdint>
#include <limits>
#include <string>
#include <vector>
Go to the source code of this file.
Classes | |
class | scenepic::MeshUpdate |
Class which represents an update to an existing mesh in which only the vertex buffer is changed. More... | |
Namespaces | |
namespace | scenepic |
Enumerations | |
enum class | scenepic::VertexBufferType { scenepic::None = 0 , scenepic::Positions = 1 , scenepic::Normals = 2 , scenepic::Colors = 4 , scenepic::Rotations = 8 } |
Flags indicating what aspect of the vertex buffer is updated. More... | |
Functions | |
VertexBufferType | scenepic::operator| (VertexBufferType a, VertexBufferType b) |
VertexBufferType | scenepic::operator& (VertexBufferType a, VertexBufferType b) |
VertexBufferType & | scenepic::operator|= (VertexBufferType &a, VertexBufferType b) |