4#ifndef _SCENEPIC_TRANSFORMS_H_
5#define _SCENEPIC_TRANSFORMS_H_
103 const Vector& center,
const Vector& look_at,
const Vector& up_dir);
116 const Vector& euler_angles,
const std::string& convention =
"XYZ");
133 double fov_y_degrees,
double aspect_ratio,
double znear,
double zfar);
144 const Intrinsic& camera_matrix,
Definition: audio_track.h:14