#[repr(C)]pub struct IBackgroundExecutionManagerStatics_Vtbl {
pub base__: IInspectable_Vtbl,
pub RequestAccessAsync: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub RequestAccessForApplicationAsync: unsafe extern "system" fn(_: *mut c_void, _: MaybeUninit<HSTRING>, _: *mut *mut c_void) -> HRESULT,
pub RemoveAccess: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
pub RemoveAccessForApplication: unsafe extern "system" fn(_: *mut c_void, _: MaybeUninit<HSTRING>) -> HRESULT,
pub GetAccessStatus: unsafe extern "system" fn(_: *mut c_void, _: *mut BackgroundAccessStatus) -> HRESULT,
pub GetAccessStatusForApplication: unsafe extern "system" fn(_: *mut c_void, _: MaybeUninit<HSTRING>, _: *mut BackgroundAccessStatus) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§RequestAccessAsync: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§RequestAccessForApplicationAsync: unsafe extern "system" fn(_: *mut c_void, _: MaybeUninit<HSTRING>, _: *mut *mut c_void) -> HRESULT
§RemoveAccess: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
§RemoveAccessForApplication: unsafe extern "system" fn(_: *mut c_void, _: MaybeUninit<HSTRING>) -> HRESULT
§GetAccessStatus: unsafe extern "system" fn(_: *mut c_void, _: *mut BackgroundAccessStatus) -> HRESULT
§GetAccessStatusForApplication: unsafe extern "system" fn(_: *mut c_void, _: MaybeUninit<HSTRING>, _: *mut BackgroundAccessStatus) -> HRESULT
Auto Trait Implementations§
impl Freeze for IBackgroundExecutionManagerStatics_Vtbl
impl RefUnwindSafe for IBackgroundExecutionManagerStatics_Vtbl
impl Send for IBackgroundExecutionManagerStatics_Vtbl
impl Sync for IBackgroundExecutionManagerStatics_Vtbl
impl Unpin for IBackgroundExecutionManagerStatics_Vtbl
impl UnwindSafe for IBackgroundExecutionManagerStatics_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more