pub struct ICallStateChangeEventArgs(/* private fields */);
Trait Implementations§
§impl Clone for ICallStateChangeEventArgs
impl Clone for ICallStateChangeEventArgs
§fn clone(&self) -> ICallStateChangeEventArgs
fn clone(&self) -> ICallStateChangeEventArgs
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ICallStateChangeEventArgs
impl Debug for ICallStateChangeEventArgs
§impl Interface for ICallStateChangeEventArgs
impl Interface for ICallStateChangeEventArgs
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ICallStateChangeEventArgs
impl PartialEq for ICallStateChangeEventArgs
§fn eq(&self, other: &ICallStateChangeEventArgs) -> bool
fn eq(&self, other: &ICallStateChangeEventArgs) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ICallStateChangeEventArgs
impl StructuralPartialEq for ICallStateChangeEventArgs
Auto Trait Implementations§
impl RefUnwindSafe for ICallStateChangeEventArgs
impl !Send for ICallStateChangeEventArgs
impl !Sync for ICallStateChangeEventArgs
impl Unpin for ICallStateChangeEventArgs
impl UnwindSafe for ICallStateChangeEventArgs
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more