pub struct ConversationalAgentSession(/* private fields */);

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impl ConversationalAgentSession

pub fn Close(&self) -> Result<()>

pub fn SessionInterrupted<P0>( &self, handler: P0, ) -> Result<EventRegistrationToken>

pub fn RemoveSessionInterrupted( &self, token: EventRegistrationToken, ) -> Result<()>

pub fn SignalDetected<P0>(&self, handler: P0) -> Result<EventRegistrationToken>

pub fn RemoveSignalDetected(&self, token: EventRegistrationToken) -> Result<()>

pub fn SystemStateChanged<P0>( &self, handler: P0, ) -> Result<EventRegistrationToken>

pub fn RemoveSystemStateChanged( &self, token: EventRegistrationToken, ) -> Result<()>

pub fn AgentState(&self) -> Result<ConversationalAgentState>

pub fn Signal(&self) -> Result<ConversationalAgentSignal>

pub fn IsIndicatorLightAvailable(&self) -> Result<bool>

pub fn IsScreenAvailable(&self) -> Result<bool>

pub fn IsUserAuthenticated(&self) -> Result<bool>

pub fn IsVoiceActivationAvailable(&self) -> Result<bool>

pub fn IsInterruptible(&self) -> Result<bool>

pub fn IsInterrupted(&self) -> Result<bool>

pub fn RequestInterruptibleAsync( &self, interruptible: bool, ) -> Result<IAsyncOperation<ConversationalAgentSessionUpdateResponse>>

pub fn RequestInterruptible( &self, interruptible: bool, ) -> Result<ConversationalAgentSessionUpdateResponse>

pub fn RequestAgentStateChangeAsync( &self, state: ConversationalAgentState, ) -> Result<IAsyncOperation<ConversationalAgentSessionUpdateResponse>>

pub fn RequestAgentStateChange( &self, state: ConversationalAgentState, ) -> Result<ConversationalAgentSessionUpdateResponse>

pub fn RequestForegroundActivationAsync( &self, ) -> Result<IAsyncOperation<ConversationalAgentSessionUpdateResponse>>

pub fn RequestForegroundActivation( &self, ) -> Result<ConversationalAgentSessionUpdateResponse>

pub fn GetAudioClientAsync(&self) -> Result<IAsyncOperation<IInspectable>>

pub fn GetAudioClient(&self) -> Result<IInspectable>

pub fn CreateAudioDeviceInputNodeAsync<P0>( &self, graph: P0, ) -> Result<IAsyncOperation<AudioDeviceInputNode>>
where P0: Param<AudioGraph>,

pub fn CreateAudioDeviceInputNode<P0>( &self, graph: P0, ) -> Result<AudioDeviceInputNode>
where P0: Param<AudioGraph>,

pub fn GetAudioCaptureDeviceIdAsync(&self) -> Result<IAsyncOperation<HSTRING>>

pub fn GetAudioCaptureDeviceId(&self) -> Result<HSTRING>

pub fn GetAudioRenderDeviceIdAsync(&self) -> Result<IAsyncOperation<HSTRING>>

pub fn GetAudioRenderDeviceId(&self) -> Result<HSTRING>

pub fn GetSignalModelIdAsync(&self) -> Result<IAsyncOperation<u32>>

pub fn GetSignalModelId(&self) -> Result<u32>

pub fn SetSignalModelIdAsync( &self, signalmodelid: u32, ) -> Result<IAsyncOperation<bool>>

pub fn SetSignalModelId(&self, signalmodelid: u32) -> Result<bool>

pub fn GetSupportedSignalModelIdsAsync( &self, ) -> Result<IAsyncOperation<IVectorView<u32>>>

pub fn GetSupportedSignalModelIds(&self) -> Result<IVectorView<u32>>

pub fn RequestActivationAsync( &self, activationkind: ConversationalAgentActivationKind, ) -> Result<IAsyncOperation<ConversationalAgentActivationResult>>

pub fn RequestActivation( &self, activationkind: ConversationalAgentActivationKind, ) -> Result<ConversationalAgentActivationResult>

pub fn SetSupportLockScreenActivationAsync( &self, lockscreenactivationsupported: bool, ) -> Result<IAsyncAction>

pub fn SetSupportLockScreenActivation( &self, lockscreenactivationsupported: bool, ) -> Result<()>

pub fn GetMissingPrerequisites( &self, ) -> Result<IVectorView<ConversationalAgentVoiceActivationPrerequisiteKind>>

pub fn GetMissingPrerequisitesAsync( &self, ) -> Result<IAsyncOperation<IVectorView<ConversationalAgentVoiceActivationPrerequisiteKind>>>

pub fn GetCurrentSessionAsync() -> Result<IAsyncOperation<ConversationalAgentSession>>

pub fn GetCurrentSessionSync() -> Result<ConversationalAgentSession>

Trait Implementations§

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impl CanInto<IClosable> for ConversationalAgentSession

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const QUERY: bool = true

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impl CanInto<IInspectable> for ConversationalAgentSession

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const QUERY: bool = false

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impl CanInto<IUnknown> for ConversationalAgentSession

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const QUERY: bool = false

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impl Clone for ConversationalAgentSession

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fn clone(&self) -> ConversationalAgentSession

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ConversationalAgentSession

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<&ConversationalAgentSession> for &IInspectable

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fn from(value: &ConversationalAgentSession) -> Self

Converts to this type from the input type.
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impl From<&ConversationalAgentSession> for &IUnknown

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fn from(value: &ConversationalAgentSession) -> Self

Converts to this type from the input type.
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impl From<ConversationalAgentSession> for IInspectable

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fn from(value: ConversationalAgentSession) -> Self

Converts to this type from the input type.
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impl From<ConversationalAgentSession> for IUnknown

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fn from(value: ConversationalAgentSession) -> Self

Converts to this type from the input type.
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impl Interface for ConversationalAgentSession

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const IID: GUID = <IConversationalAgentSession as windows_core::Interface>::IID

The GUID associated with the interface.
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fn as_raw(&self) -> *mut c_void

Returns the raw COM interface pointer. The resulting pointer continues to be owned by the Interface implementation.
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fn into_raw(self) -> *mut c_void

Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
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unsafe fn from_raw(raw: *mut c_void) -> Self

Creates an Interface by taking ownership of the raw COM interface pointer. Read more
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unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>

Creates an Interface that is valid so long as the raw COM interface pointer is valid. Read more
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fn cast<T>(&self) -> Result<T, Error>
where T: Interface,

Attempts to cast the current interface to another interface using QueryInterface. Read more
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fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>
where T: ComObjectInner, <T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,

This casts the given COM interface to [&dyn Any]. Read more
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fn is_object<T>(&self) -> bool
where T: ComObjectInner, <T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,

Returns true if the given COM interface refers to an implementation of T. Read more
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fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>
where T: ComObjectInner, <T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,

This casts the given COM interface to [&dyn Any]. It returns a reference to the “outer” object, e.g. &MyApp_Impl, not the inner &MyApp object. Read more
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fn cast_object<T>(&self) -> Result<ComObject<T>, Error>
where T: ComObjectInner, <T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,

This casts the given COM interface to [&dyn Any]. It returns a reference to the “outer” object, e.g. MyApp_Impl, not the inner MyApp object. Read more
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fn downgrade(&self) -> Result<Weak<Self>, Error>

Attempts to create a [Weak] reference to this object.
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unsafe fn query(&self, iid: *const GUID, interface: *mut *mut c_void) -> HRESULT

Call QueryInterface on this interface Read more
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fn to_ref(&self) -> InterfaceRef<'_, Self>

Creates an InterfaceRef for this reference. The InterfaceRef tracks lifetimes statically, and eliminates the need for dynamic reference count adjustments (AddRef/Release).
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impl PartialEq for ConversationalAgentSession

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fn eq(&self, other: &ConversationalAgentSession) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for ConversationalAgentSession

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impl Send for ConversationalAgentSession

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impl StructuralPartialEq for ConversationalAgentSession

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impl Sync for ConversationalAgentSession

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.