Struct windows::ApplicationModel::Store::LicenseManagement::LicenseManager
pub struct LicenseManager;
Implementations§
§impl LicenseManager
impl LicenseManager
pub fn AddLicenseAsync<P0>(license: P0) -> Result<IAsyncAction>where
P0: IntoParam<IBuffer>,
pub fn GetSatisfactionInfosAsync<P0, P1>( contentids: P0, keyids: P1 ) -> Result<IAsyncOperation<LicenseSatisfactionResult>>
pub fn RefreshLicensesAsync( refreshoption: LicenseRefreshOption ) -> Result<IAsyncAction>
Auto Trait Implementations§
impl RefUnwindSafe for LicenseManager
impl Send for LicenseManager
impl Sync for LicenseManager
impl Unpin for LicenseManager
impl UnwindSafe for LicenseManager
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more