Struct windows::Devices::Bluetooth::IBluetoothLEAppearance
pub struct IBluetoothLEAppearance(/* private fields */);
Trait Implementations§
§impl Clone for IBluetoothLEAppearance
impl Clone for IBluetoothLEAppearance
§fn clone(&self) -> IBluetoothLEAppearance
fn clone(&self) -> IBluetoothLEAppearance
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IBluetoothLEAppearance
impl Debug for IBluetoothLEAppearance
§impl Interface for IBluetoothLEAppearance
impl Interface for IBluetoothLEAppearance
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IBluetoothLEAppearance
impl PartialEq for IBluetoothLEAppearance
§fn eq(&self, other: &IBluetoothLEAppearance) -> bool
fn eq(&self, other: &IBluetoothLEAppearance) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IBluetoothLEAppearance
impl StructuralPartialEq for IBluetoothLEAppearance
Auto Trait Implementations§
impl RefUnwindSafe for IBluetoothLEAppearance
impl !Send for IBluetoothLEAppearance
impl !Sync for IBluetoothLEAppearance
impl Unpin for IBluetoothLEAppearance
impl UnwindSafe for IBluetoothLEAppearance
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more