Struct windows::Devices::Display::Core::IDisplayTaskResult_Vtbl
#[repr(C)]pub struct IDisplayTaskResult_Vtbl {
pub base__: IInspectable_Vtbl,
pub PresentStatus: unsafe extern "system" fn(_: *mut c_void, _: *mut DisplayPresentStatus) -> HRESULT,
pub PresentId: unsafe extern "system" fn(_: *mut c_void, _: *mut u64) -> HRESULT,
pub SourceStatus: unsafe extern "system" fn(_: *mut c_void, _: *mut DisplaySourceStatus) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§PresentStatus: unsafe extern "system" fn(_: *mut c_void, _: *mut DisplayPresentStatus) -> HRESULT
§PresentId: unsafe extern "system" fn(_: *mut c_void, _: *mut u64) -> HRESULT
§SourceStatus: unsafe extern "system" fn(_: *mut c_void, _: *mut DisplaySourceStatus) -> HRESULT
Auto Trait Implementations§
impl Freeze for IDisplayTaskResult_Vtbl
impl RefUnwindSafe for IDisplayTaskResult_Vtbl
impl Send for IDisplayTaskResult_Vtbl
impl Sync for IDisplayTaskResult_Vtbl
impl Unpin for IDisplayTaskResult_Vtbl
impl UnwindSafe for IDisplayTaskResult_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more