Struct windows::Devices::Haptics::VibrationDevice
pub struct VibrationDevice(/* private fields */);
Implementations§
§impl VibrationDevice
impl VibrationDevice
pub fn Id(&self) -> Result<HSTRING>
pub fn SimpleHapticsController(&self) -> Result<SimpleHapticsController>
pub fn RequestAccessAsync() -> Result<IAsyncOperation<VibrationAccessStatus>>
pub fn GetDeviceSelector() -> Result<HSTRING>
pub fn FromIdAsync( deviceid: &HSTRING ) -> Result<IAsyncOperation<VibrationDevice>>
pub fn GetDefaultAsync() -> Result<IAsyncOperation<VibrationDevice>>
pub fn FindAllAsync() -> Result<IAsyncOperation<IVectorView<VibrationDevice>>>
Trait Implementations§
§impl Clone for VibrationDevice
impl Clone for VibrationDevice
§fn clone(&self) -> VibrationDevice
fn clone(&self) -> VibrationDevice
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for VibrationDevice
impl Debug for VibrationDevice
§impl From<&VibrationDevice> for &IInspectable
impl From<&VibrationDevice> for &IInspectable
§fn from(value: &VibrationDevice) -> Self
fn from(value: &VibrationDevice) -> Self
Converts to this type from the input type.
§impl From<&VibrationDevice> for &IUnknown
impl From<&VibrationDevice> for &IUnknown
§fn from(value: &VibrationDevice) -> Self
fn from(value: &VibrationDevice) -> Self
Converts to this type from the input type.
§impl From<VibrationDevice> for IInspectable
impl From<VibrationDevice> for IInspectable
§fn from(value: VibrationDevice) -> Self
fn from(value: VibrationDevice) -> Self
Converts to this type from the input type.
§impl From<VibrationDevice> for IUnknown
impl From<VibrationDevice> for IUnknown
§fn from(value: VibrationDevice) -> Self
fn from(value: VibrationDevice) -> Self
Converts to this type from the input type.
§impl Interface for VibrationDevice
impl Interface for VibrationDevice
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for VibrationDevice
impl PartialEq for VibrationDevice
§fn eq(&self, other: &VibrationDevice) -> bool
fn eq(&self, other: &VibrationDevice) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for VibrationDevice
impl Send for VibrationDevice
impl StructuralPartialEq for VibrationDevice
impl Sync for VibrationDevice
Auto Trait Implementations§
impl RefUnwindSafe for VibrationDevice
impl Unpin for VibrationDevice
impl UnwindSafe for VibrationDevice
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more