Struct windows::Devices::Input::PointerDeviceUsage
#[repr(C)]pub struct PointerDeviceUsage {
pub UsagePage: u32,
pub Usage: u32,
pub MinLogical: i32,
pub MaxLogical: i32,
pub MinPhysical: i32,
pub MaxPhysical: i32,
pub Unit: u32,
pub PhysicalMultiplier: f32,
}
Fields§
§UsagePage: u32
§Usage: u32
§MinLogical: i32
§MaxLogical: i32
§MinPhysical: i32
§MaxPhysical: i32
§Unit: u32
§PhysicalMultiplier: f32
Trait Implementations§
§impl Clone for PointerDeviceUsage
impl Clone for PointerDeviceUsage
§impl Debug for PointerDeviceUsage
impl Debug for PointerDeviceUsage
§impl Default for PointerDeviceUsage
impl Default for PointerDeviceUsage
§impl PartialEq for PointerDeviceUsage
impl PartialEq for PointerDeviceUsage
impl Copy for PointerDeviceUsage
impl Eq for PointerDeviceUsage
Auto Trait Implementations§
impl RefUnwindSafe for PointerDeviceUsage
impl Send for PointerDeviceUsage
impl Sync for PointerDeviceUsage
impl Unpin for PointerDeviceUsage
impl UnwindSafe for PointerDeviceUsage
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more