Struct windows::Devices::Lights::Effects::ILampArrayEffect_Vtbl
#[repr(C)]pub struct ILampArrayEffect_Vtbl {
pub base__: IInspectable_Vtbl,
pub ZIndex: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT,
pub SetZIndex: unsafe extern "system" fn(_: *mut c_void, _: i32) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§ZIndex: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT
§SetZIndex: unsafe extern "system" fn(_: *mut c_void, _: i32) -> HRESULT
Implementations§
§impl ILampArrayEffect_Vtbl
impl ILampArrayEffect_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> ILampArrayEffect_Vtblwhere
Identity: ILampArrayEffect_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ILampArrayEffect_Vtbl
impl RefUnwindSafe for ILampArrayEffect_Vtbl
impl Send for ILampArrayEffect_Vtbl
impl Sync for ILampArrayEffect_Vtbl
impl Unpin for ILampArrayEffect_Vtbl
impl UnwindSafe for ILampArrayEffect_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more