pub struct LampArray(/* private fields */);
Implementations§
§impl LampArray
impl LampArray
pub fn DeviceId(&self) -> Result<HSTRING>
pub fn HardwareVendorId(&self) -> Result<u16>
pub fn HardwareProductId(&self) -> Result<u16>
pub fn HardwareVersion(&self) -> Result<u16>
pub fn LampArrayKind(&self) -> Result<LampArrayKind>
pub fn LampCount(&self) -> Result<i32>
pub fn MinUpdateInterval(&self) -> Result<TimeSpan>
pub fn BoundingBox(&self) -> Result<Vector3>
pub fn IsEnabled(&self) -> Result<bool>
pub fn SetIsEnabled(&self, value: bool) -> Result<()>
pub fn BrightnessLevel(&self) -> Result<f64>
pub fn SetBrightnessLevel(&self, value: f64) -> Result<()>
pub fn IsConnected(&self) -> Result<bool>
pub fn SupportsVirtualKeys(&self) -> Result<bool>
pub fn GetLampInfo(&self, lampindex: i32) -> Result<LampInfo>
pub fn GetIndicesForKey(&self, key: VirtualKey) -> Result<Array<i32>>
pub fn GetIndicesForPurposes( &self, purposes: LampPurposes ) -> Result<Array<i32>>
pub fn SetColor(&self, desiredcolor: Color) -> Result<()>
pub fn SetColorForIndex( &self, lampindex: i32, desiredcolor: Color ) -> Result<()>
pub fn SetSingleColorForIndices( &self, desiredcolor: Color, lampindexes: &[i32] ) -> Result<()>
pub fn SetColorsForIndices( &self, desiredcolors: &[Color], lampindexes: &[i32] ) -> Result<()>
pub fn SetColorsForKey( &self, desiredcolor: Color, key: VirtualKey ) -> Result<()>
pub fn SetColorsForKeys( &self, desiredcolors: &[Color], keys: &[VirtualKey] ) -> Result<()>
pub fn SetColorsForPurposes( &self, desiredcolor: Color, purposes: LampPurposes ) -> Result<()>
pub fn SendMessageAsync<P0>(
&self,
messageid: i32,
message: P0
) -> Result<IAsyncAction>where
P0: IntoParam<IBuffer>,
pub fn RequestMessageAsync( &self, messageid: i32 ) -> Result<IAsyncOperation<IBuffer>>
pub fn IsAvailable(&self) -> Result<bool>
pub fn AvailabilityChanged<P0>( &self, handler: P0 ) -> Result<EventRegistrationToken>
pub fn RemoveAvailabilityChanged( &self, token: EventRegistrationToken ) -> Result<()>
pub fn GetDeviceSelector() -> Result<HSTRING>
pub fn FromIdAsync(deviceid: &HSTRING) -> Result<IAsyncOperation<LampArray>>
Trait Implementations§
§impl From<&LampArray> for &IInspectable
impl From<&LampArray> for &IInspectable
§impl From<LampArray> for IInspectable
impl From<LampArray> for IInspectable
§impl Interface for LampArray
impl Interface for LampArray
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read moreimpl Eq for LampArray
impl Send for LampArray
impl StructuralPartialEq for LampArray
impl Sync for LampArray
Auto Trait Implementations§
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more