Struct windows::Devices::Sensors::HumanPresenceFeatures
pub struct HumanPresenceFeatures(/* private fields */);
Implementations§
§impl HumanPresenceFeatures
impl HumanPresenceFeatures
pub fn SensorId(&self) -> Result<HSTRING>
pub fn SupportedWakeOrLockDistancesInMillimeters( &self, ) -> Result<IVectorView<u32>>
pub fn IsWakeOnApproachSupported(&self) -> Result<bool>
pub fn IsLockOnLeaveSupported(&self) -> Result<bool>
pub fn IsAttentionAwareDimmingSupported(&self) -> Result<bool>
pub fn IsAdaptiveDimmingSupported(&self) -> Result<bool>
Trait Implementations§
§impl CanInto<IInspectable> for HumanPresenceFeatures
impl CanInto<IInspectable> for HumanPresenceFeatures
§impl CanInto<IUnknown> for HumanPresenceFeatures
impl CanInto<IUnknown> for HumanPresenceFeatures
§impl Clone for HumanPresenceFeatures
impl Clone for HumanPresenceFeatures
§fn clone(&self) -> HumanPresenceFeatures
fn clone(&self) -> HumanPresenceFeatures
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for HumanPresenceFeatures
impl Debug for HumanPresenceFeatures
§impl From<&HumanPresenceFeatures> for &IInspectable
impl From<&HumanPresenceFeatures> for &IInspectable
§fn from(value: &HumanPresenceFeatures) -> Self
fn from(value: &HumanPresenceFeatures) -> Self
Converts to this type from the input type.
§impl From<&HumanPresenceFeatures> for &IUnknown
impl From<&HumanPresenceFeatures> for &IUnknown
§fn from(value: &HumanPresenceFeatures) -> Self
fn from(value: &HumanPresenceFeatures) -> Self
Converts to this type from the input type.
§impl From<HumanPresenceFeatures> for IInspectable
impl From<HumanPresenceFeatures> for IInspectable
§fn from(value: HumanPresenceFeatures) -> Self
fn from(value: HumanPresenceFeatures) -> Self
Converts to this type from the input type.
§impl From<HumanPresenceFeatures> for IUnknown
impl From<HumanPresenceFeatures> for IUnknown
§fn from(value: HumanPresenceFeatures) -> Self
fn from(value: HumanPresenceFeatures) -> Self
Converts to this type from the input type.
§impl Interface for HumanPresenceFeatures
impl Interface for HumanPresenceFeatures
§const IID: GUID = <IHumanPresenceFeatures as windows_core::Interface>::IID
const IID: GUID = <IHumanPresenceFeatures as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for HumanPresenceFeatures
impl PartialEq for HumanPresenceFeatures
§fn eq(&self, other: &HumanPresenceFeatures) -> bool
fn eq(&self, other: &HumanPresenceFeatures) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for HumanPresenceFeatures
impl Send for HumanPresenceFeatures
impl StructuralPartialEq for HumanPresenceFeatures
impl Sync for HumanPresenceFeatures
Auto Trait Implementations§
impl Freeze for HumanPresenceFeatures
impl RefUnwindSafe for HumanPresenceFeatures
impl Unpin for HumanPresenceFeatures
impl UnwindSafe for HumanPresenceFeatures
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)