Struct windows::Devices::Sensors::IDetectedPerson_Vtbl
#[repr(C)]pub struct IDetectedPerson_Vtbl {
pub base__: IInspectable_Vtbl,
pub Engagement: unsafe extern "system" fn(_: *mut c_void, _: *mut HumanEngagement) -> HRESULT,
pub DistanceInMillimeters: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub HeadOrientation: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub HeadPosition: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub PersonId: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§Engagement: unsafe extern "system" fn(_: *mut c_void, _: *mut HumanEngagement) -> HRESULT
§DistanceInMillimeters: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§HeadOrientation: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§HeadPosition: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§PersonId: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
Auto Trait Implementations§
impl Freeze for IDetectedPerson_Vtbl
impl RefUnwindSafe for IDetectedPerson_Vtbl
impl Send for IDetectedPerson_Vtbl
impl Sync for IDetectedPerson_Vtbl
impl Unpin for IDetectedPerson_Vtbl
impl UnwindSafe for IDetectedPerson_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more