Struct windows::Devices::Sensors::ProximitySensor
pub struct ProximitySensor(/* private fields */);
Implementations§
§impl ProximitySensor
impl ProximitySensor
pub fn DeviceId(&self) -> Result<HSTRING>
pub fn MaxDistanceInMillimeters(&self) -> Result<IReference<u32>>
pub fn MinDistanceInMillimeters(&self) -> Result<IReference<u32>>
pub fn GetCurrentReading(&self) -> Result<ProximitySensorReading>
pub fn ReadingChanged<P0>(&self, handler: P0) -> Result<EventRegistrationToken>
pub fn RemoveReadingChanged(&self, token: EventRegistrationToken) -> Result<()>
pub fn CreateDisplayOnOffController( &self ) -> Result<ProximitySensorDisplayOnOffController>
pub fn GetDeviceSelector() -> Result<HSTRING>
pub fn FromId(sensorid: &HSTRING) -> Result<ProximitySensor>
pub fn GetReadingsFromTriggerDetails<P0>(
triggerdetails: P0
) -> Result<IVectorView<ProximitySensorReading>>where
P0: IntoParam<SensorDataThresholdTriggerDetails>,
Trait Implementations§
§impl Clone for ProximitySensor
impl Clone for ProximitySensor
§fn clone(&self) -> ProximitySensor
fn clone(&self) -> ProximitySensor
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ProximitySensor
impl Debug for ProximitySensor
§impl From<&ProximitySensor> for &IInspectable
impl From<&ProximitySensor> for &IInspectable
§fn from(value: &ProximitySensor) -> Self
fn from(value: &ProximitySensor) -> Self
Converts to this type from the input type.
§impl From<&ProximitySensor> for &IUnknown
impl From<&ProximitySensor> for &IUnknown
§fn from(value: &ProximitySensor) -> Self
fn from(value: &ProximitySensor) -> Self
Converts to this type from the input type.
§impl From<ProximitySensor> for IInspectable
impl From<ProximitySensor> for IInspectable
§fn from(value: ProximitySensor) -> Self
fn from(value: ProximitySensor) -> Self
Converts to this type from the input type.
§impl From<ProximitySensor> for IUnknown
impl From<ProximitySensor> for IUnknown
§fn from(value: ProximitySensor) -> Self
fn from(value: ProximitySensor) -> Self
Converts to this type from the input type.
§impl Interface for ProximitySensor
impl Interface for ProximitySensor
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ProximitySensor
impl PartialEq for ProximitySensor
§fn eq(&self, other: &ProximitySensor) -> bool
fn eq(&self, other: &ProximitySensor) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ProximitySensor
impl Send for ProximitySensor
impl StructuralPartialEq for ProximitySensor
impl Sync for ProximitySensor
Auto Trait Implementations§
impl RefUnwindSafe for ProximitySensor
impl Unpin for ProximitySensor
impl UnwindSafe for ProximitySensor
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more