Struct windows::Foundation::Metadata::IApiInformationStatics
pub struct IApiInformationStatics(/* private fields */);
Trait Implementations§
§impl Clone for IApiInformationStatics
impl Clone for IApiInformationStatics
§fn clone(&self) -> IApiInformationStatics
fn clone(&self) -> IApiInformationStatics
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IApiInformationStatics
impl Debug for IApiInformationStatics
§impl Interface for IApiInformationStatics
impl Interface for IApiInformationStatics
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IApiInformationStatics
impl PartialEq for IApiInformationStatics
§fn eq(&self, other: &IApiInformationStatics) -> bool
fn eq(&self, other: &IApiInformationStatics) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IApiInformationStatics
impl StructuralPartialEq for IApiInformationStatics
Auto Trait Implementations§
impl RefUnwindSafe for IApiInformationStatics
impl !Send for IApiInformationStatics
impl !Sync for IApiInformationStatics
impl Unpin for IApiInformationStatics
impl UnwindSafe for IApiInformationStatics
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more