Struct windows::Foundation::Numerics::Vector2

#[repr(C)]
pub struct Vector2 { pub X: f32, pub Y: f32, }

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§X: f32§Y: f32

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impl Vector2

pub fn new(X: f32, Y: f32) -> Self

pub fn zero() -> Self

pub fn one() -> Self

pub fn unit_x() -> Self

pub fn unit_y() -> Self

pub fn dot(&self, rhs: &Self) -> f32

pub fn length_squared(&self) -> f32

pub fn length(&self) -> f32

pub fn distance(&self, value: &Self) -> f32

pub fn distance_squared(&self, value: &Self) -> f32

pub fn normalize(&self) -> Self

Trait Implementations§

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impl Add<&Vector2> for &Vector2

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type Output = Vector2

The resulting type after applying the + operator.
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fn add(self, rhs: &Vector2) -> Vector2

Performs the + operation. Read more
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impl Add<&Vector2> for Vector2

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type Output = Vector2

The resulting type after applying the + operator.
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fn add(self, rhs: &Vector2) -> Vector2

Performs the + operation. Read more
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impl Add<Vector2> for &Vector2

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type Output = Vector2

The resulting type after applying the + operator.
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fn add(self, rhs: Vector2) -> Vector2

Performs the + operation. Read more
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impl Add for Vector2

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type Output = Vector2

The resulting type after applying the + operator.
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fn add(self, rhs: Vector2) -> Vector2

Performs the + operation. Read more
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impl Clone for Vector2

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fn clone(&self) -> Vector2

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vector2

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Vector2

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Div<&Vector2> for &Vector2

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type Output = Vector2

The resulting type after applying the / operator.
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fn div(self, rhs: &Vector2) -> Vector2

Performs the / operation. Read more
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impl Div<&Vector2> for Vector2

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type Output = Vector2

The resulting type after applying the / operator.
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fn div(self, rhs: &Vector2) -> Vector2

Performs the / operation. Read more
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impl Div<Vector2> for &Vector2

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type Output = Vector2

The resulting type after applying the / operator.
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fn div(self, rhs: Vector2) -> Vector2

Performs the / operation. Read more
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impl Div<f32> for &Vector2

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type Output = Vector2

The resulting type after applying the / operator.
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fn div(self, rhs: f32) -> Vector2

Performs the / operation. Read more
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impl Div<f32> for Vector2

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type Output = Vector2

The resulting type after applying the / operator.
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fn div(self, rhs: f32) -> Vector2

Performs the / operation. Read more
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impl Div for Vector2

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type Output = Vector2

The resulting type after applying the / operator.
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fn div(self, rhs: Vector2) -> Vector2

Performs the / operation. Read more
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impl Mul<&Vector2> for &Vector2

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type Output = Vector2

The resulting type after applying the * operator.
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fn mul(self, rhs: &Vector2) -> Vector2

Performs the * operation. Read more
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impl Mul<&Vector2> for Vector2

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type Output = Vector2

The resulting type after applying the * operator.
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fn mul(self, rhs: &Vector2) -> Vector2

Performs the * operation. Read more
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impl Mul<Vector2> for &Vector2

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type Output = Vector2

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector2) -> Vector2

Performs the * operation. Read more
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impl Mul<f32> for &Vector2

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type Output = Vector2

The resulting type after applying the * operator.
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fn mul(self, rhs: f32) -> Vector2

Performs the * operation. Read more
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impl Mul<f32> for Vector2

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type Output = Vector2

The resulting type after applying the * operator.
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fn mul(self, rhs: f32) -> Vector2

Performs the * operation. Read more
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impl Mul for Vector2

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type Output = Vector2

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector2) -> Vector2

Performs the * operation. Read more
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impl PartialEq for Vector2

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fn eq(&self, other: &Vector2) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Sub<&Vector2> for &Vector2

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type Output = Vector2

The resulting type after applying the - operator.
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fn sub(self, rhs: &Vector2) -> Vector2

Performs the - operation. Read more
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impl Sub<&Vector2> for Vector2

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type Output = Vector2

The resulting type after applying the - operator.
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fn sub(self, rhs: &Vector2) -> Vector2

Performs the - operation. Read more
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impl Sub<Vector2> for &Vector2

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type Output = Vector2

The resulting type after applying the - operator.
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fn sub(self, rhs: Vector2) -> Vector2

Performs the - operation. Read more
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impl Sub for Vector2

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type Output = Vector2

The resulting type after applying the - operator.
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fn sub(self, rhs: Vector2) -> Vector2

Performs the - operation. Read more
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impl Copy for Vector2

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impl StructuralPartialEq for Vector2

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> CloneToUninit for T
where T: Copy,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> Param<T, CopyType> for U
where T: TypeKind<TypeKind = CopyType> + Clone, U: TypeKind<TypeKind = CopyType> + Clone + CanInto<T>,

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unsafe fn param(self) -> ParamValue<T>

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.