Struct windows::Foundation::PropertyValue
pub struct PropertyValue;
Implementations§
§impl PropertyValue
impl PropertyValue
pub fn CreateEmpty() -> Result<IInspectable>
pub fn CreateUInt8(value: u8) -> Result<IInspectable>
pub fn CreateInt16(value: i16) -> Result<IInspectable>
pub fn CreateUInt16(value: u16) -> Result<IInspectable>
pub fn CreateInt32(value: i32) -> Result<IInspectable>
pub fn CreateUInt32(value: u32) -> Result<IInspectable>
pub fn CreateInt64(value: i64) -> Result<IInspectable>
pub fn CreateUInt64(value: u64) -> Result<IInspectable>
pub fn CreateSingle(value: f32) -> Result<IInspectable>
pub fn CreateDouble(value: f64) -> Result<IInspectable>
pub fn CreateChar16(value: u16) -> Result<IInspectable>
pub fn CreateBoolean(value: bool) -> Result<IInspectable>
pub fn CreateString(value: &HSTRING) -> Result<IInspectable>
pub fn CreateInspectable<P0>(value: P0) -> Result<IInspectable>where
P0: Param<IInspectable>,
pub fn CreateGuid(value: GUID) -> Result<IInspectable>
pub fn CreateDateTime(value: DateTime) -> Result<IInspectable>
pub fn CreateTimeSpan(value: TimeSpan) -> Result<IInspectable>
pub fn CreatePoint(value: Point) -> Result<IInspectable>
pub fn CreateSize(value: Size) -> Result<IInspectable>
pub fn CreateRect(value: Rect) -> Result<IInspectable>
pub fn CreateUInt8Array(value: &[u8]) -> Result<IInspectable>
pub fn CreateInt16Array(value: &[i16]) -> Result<IInspectable>
pub fn CreateUInt16Array(value: &[u16]) -> Result<IInspectable>
pub fn CreateInt32Array(value: &[i32]) -> Result<IInspectable>
pub fn CreateUInt32Array(value: &[u32]) -> Result<IInspectable>
pub fn CreateInt64Array(value: &[i64]) -> Result<IInspectable>
pub fn CreateUInt64Array(value: &[u64]) -> Result<IInspectable>
pub fn CreateSingleArray(value: &[f32]) -> Result<IInspectable>
pub fn CreateDoubleArray(value: &[f64]) -> Result<IInspectable>
pub fn CreateChar16Array(value: &[u16]) -> Result<IInspectable>
pub fn CreateBooleanArray(value: &[bool]) -> Result<IInspectable>
pub fn CreateStringArray(value: &[HSTRING]) -> Result<IInspectable>
pub fn CreateInspectableArray( value: &[Option<IInspectable>], ) -> Result<IInspectable>
pub fn CreateGuidArray(value: &[GUID]) -> Result<IInspectable>
pub fn CreateDateTimeArray(value: &[DateTime]) -> Result<IInspectable>
pub fn CreateTimeSpanArray(value: &[TimeSpan]) -> Result<IInspectable>
pub fn CreatePointArray(value: &[Point]) -> Result<IInspectable>
pub fn CreateSizeArray(value: &[Size]) -> Result<IInspectable>
pub fn CreateRectArray(value: &[Rect]) -> Result<IInspectable>
Auto Trait Implementations§
impl Freeze for PropertyValue
impl RefUnwindSafe for PropertyValue
impl Send for PropertyValue
impl Sync for PropertyValue
impl Unpin for PropertyValue
impl UnwindSafe for PropertyValue
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more