Struct GameControllerVersionInfo
#[repr(C)]pub struct GameControllerVersionInfo {
pub Major: u16,
pub Minor: u16,
pub Build: u16,
pub Revision: u16,
}
Fields§
§Major: u16
§Minor: u16
§Build: u16
§Revision: u16
Trait Implementations§
§impl Clone for GameControllerVersionInfo
impl Clone for GameControllerVersionInfo
§fn clone(&self) -> GameControllerVersionInfo
fn clone(&self) -> GameControllerVersionInfo
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for GameControllerVersionInfo
impl Debug for GameControllerVersionInfo
§impl Default for GameControllerVersionInfo
impl Default for GameControllerVersionInfo
§fn default() -> GameControllerVersionInfo
fn default() -> GameControllerVersionInfo
Returns the “default value” for a type. Read more
§impl PartialEq for GameControllerVersionInfo
impl PartialEq for GameControllerVersionInfo
impl Copy for GameControllerVersionInfo
impl StructuralPartialEq for GameControllerVersionInfo
Auto Trait Implementations§
impl Freeze for GameControllerVersionInfo
impl RefUnwindSafe for GameControllerVersionInfo
impl Send for GameControllerVersionInfo
impl Sync for GameControllerVersionInfo
impl Unpin for GameControllerVersionInfo
impl UnwindSafe for GameControllerVersionInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more