Struct windows::Gaming::Input::Custom::IGipFirmwareUpdateResult_Vtbl
#[repr(C)]pub struct IGipFirmwareUpdateResult_Vtbl {
pub base__: IInspectable_Vtbl,
pub ExtendedErrorCode: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT,
pub FinalComponentId: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT,
pub Status: unsafe extern "system" fn(_: *mut c_void, _: *mut GipFirmwareUpdateStatus) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§ExtendedErrorCode: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT
§FinalComponentId: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT
§Status: unsafe extern "system" fn(_: *mut c_void, _: *mut GipFirmwareUpdateStatus) -> HRESULT
Auto Trait Implementations§
impl Freeze for IGipFirmwareUpdateResult_Vtbl
impl RefUnwindSafe for IGipFirmwareUpdateResult_Vtbl
impl Send for IGipFirmwareUpdateResult_Vtbl
impl Sync for IGipFirmwareUpdateResult_Vtbl
impl Unpin for IGipFirmwareUpdateResult_Vtbl
impl UnwindSafe for IGipFirmwareUpdateResult_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more