Struct windows::Gaming::Input::Custom::IHidGameControllerProvider_Vtbl
#[repr(C)]pub struct IHidGameControllerProvider_Vtbl {
pub base__: IInspectable_Vtbl,
pub UsageId: unsafe extern "system" fn(_: *mut c_void, _: *mut u16) -> HRESULT,
pub UsagePage: unsafe extern "system" fn(_: *mut c_void, _: *mut u16) -> HRESULT,
pub GetFeatureReport: unsafe extern "system" fn(_: *mut c_void, _: u8, _: u32, _: *mut u8) -> HRESULT,
pub SendFeatureReport: unsafe extern "system" fn(_: *mut c_void, _: u8, _: u32, _: *const u8) -> HRESULT,
pub SendOutputReport: unsafe extern "system" fn(_: *mut c_void, _: u8, _: u32, _: *const u8) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§UsageId: unsafe extern "system" fn(_: *mut c_void, _: *mut u16) -> HRESULT
§UsagePage: unsafe extern "system" fn(_: *mut c_void, _: *mut u16) -> HRESULT
§GetFeatureReport: unsafe extern "system" fn(_: *mut c_void, _: u8, _: u32, _: *mut u8) -> HRESULT
§SendFeatureReport: unsafe extern "system" fn(_: *mut c_void, _: u8, _: u32, _: *const u8) -> HRESULT
§SendOutputReport: unsafe extern "system" fn(_: *mut c_void, _: u8, _: u32, _: *const u8) -> HRESULT
Auto Trait Implementations§
impl Freeze for IHidGameControllerProvider_Vtbl
impl RefUnwindSafe for IHidGameControllerProvider_Vtbl
impl Send for IHidGameControllerProvider_Vtbl
impl Sync for IHidGameControllerProvider_Vtbl
impl Unpin for IHidGameControllerProvider_Vtbl
impl UnwindSafe for IHidGameControllerProvider_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more