windows::Gaming::Input::Custom

Trait IGameControllerProvider_Impl

pub trait IGameControllerProvider_Impl: IUnknownImpl {
    // Required methods
    fn FirmwareVersionInfo(&self) -> Result<GameControllerVersionInfo>;
    fn HardwareProductId(&self) -> Result<u16>;
    fn HardwareVendorId(&self) -> Result<u16>;
    fn HardwareVersionInfo(&self) -> Result<GameControllerVersionInfo>;
    fn IsConnected(&self) -> Result<bool>;
}

Required Methods§

fn FirmwareVersionInfo(&self) -> Result<GameControllerVersionInfo>

fn HardwareProductId(&self) -> Result<u16>

fn HardwareVendorId(&self) -> Result<u16>

fn HardwareVersionInfo(&self) -> Result<GameControllerVersionInfo>

fn IsConnected(&self) -> Result<bool>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§