windows::Gaming::Input::Custom

Trait IHidGameControllerInputSink_Impl

pub trait IHidGameControllerInputSink_Impl: IGameControllerInputSink_Impl {
    // Required method
    fn OnInputReportReceived(
        &self,
        timestamp: u64,
        reportId: u8,
        reportBuffer: &[u8],
    ) -> Result<()>;
}

Required Methods§

fn OnInputReportReceived( &self, timestamp: u64, reportId: u8, reportBuffer: &[u8], ) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§