Struct windows::Gaming::Input::ForceFeedback::IConstantForceEffect
pub struct IConstantForceEffect(/* private fields */);
Trait Implementations§
§impl Clone for IConstantForceEffect
impl Clone for IConstantForceEffect
§fn clone(&self) -> IConstantForceEffect
fn clone(&self) -> IConstantForceEffect
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IConstantForceEffect
impl Debug for IConstantForceEffect
§impl Interface for IConstantForceEffect
impl Interface for IConstantForceEffect
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IConstantForceEffect
impl PartialEq for IConstantForceEffect
§fn eq(&self, other: &IConstantForceEffect) -> bool
fn eq(&self, other: &IConstantForceEffect) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IConstantForceEffect
impl StructuralPartialEq for IConstantForceEffect
Auto Trait Implementations§
impl RefUnwindSafe for IConstantForceEffect
impl !Send for IConstantForceEffect
impl !Sync for IConstantForceEffect
impl Unpin for IConstantForceEffect
impl UnwindSafe for IConstantForceEffect
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more