Struct windows::Gaming::Input::ArcadeStickButtons
#[repr(transparent)]pub struct ArcadeStickButtons(pub u32);
Tuple Fields§
§0: u32
Implementations§
§impl ArcadeStickButtons
impl ArcadeStickButtons
pub const None: Self = _
pub const StickUp: Self = _
pub const StickDown: Self = _
pub const StickLeft: Self = _
pub const StickRight: Self = _
pub const Action1: Self = _
pub const Action2: Self = _
pub const Action3: Self = _
pub const Action4: Self = _
pub const Action5: Self = _
pub const Action6: Self = _
pub const Special1: Self = _
pub const Special2: Self = _
§impl ArcadeStickButtons
impl ArcadeStickButtons
Trait Implementations§
§impl BitAnd for ArcadeStickButtons
impl BitAnd for ArcadeStickButtons
§impl BitAndAssign for ArcadeStickButtons
impl BitAndAssign for ArcadeStickButtons
§fn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
Performs the
&=
operation. Read more§impl BitOr for ArcadeStickButtons
impl BitOr for ArcadeStickButtons
§impl BitOrAssign for ArcadeStickButtons
impl BitOrAssign for ArcadeStickButtons
§fn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
Performs the
|=
operation. Read more§impl Clone for ArcadeStickButtons
impl Clone for ArcadeStickButtons
§fn clone(&self) -> ArcadeStickButtons
fn clone(&self) -> ArcadeStickButtons
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ArcadeStickButtons
impl Debug for ArcadeStickButtons
§impl Default for ArcadeStickButtons
impl Default for ArcadeStickButtons
§fn default() -> ArcadeStickButtons
fn default() -> ArcadeStickButtons
Returns the “default value” for a type. Read more
§impl Not for ArcadeStickButtons
impl Not for ArcadeStickButtons
§impl PartialEq for ArcadeStickButtons
impl PartialEq for ArcadeStickButtons
§fn eq(&self, other: &ArcadeStickButtons) -> bool
fn eq(&self, other: &ArcadeStickButtons) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for ArcadeStickButtons
impl Eq for ArcadeStickButtons
impl StructuralPartialEq for ArcadeStickButtons
Auto Trait Implementations§
impl Freeze for ArcadeStickButtons
impl RefUnwindSafe for ArcadeStickButtons
impl Send for ArcadeStickButtons
impl Sync for ArcadeStickButtons
impl Unpin for ArcadeStickButtons
impl UnwindSafe for ArcadeStickButtons
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)