Struct FlightStickReading
#[repr(C)]pub struct FlightStickReading {
pub Timestamp: u64,
pub Buttons: FlightStickButtons,
pub HatSwitch: GameControllerSwitchPosition,
pub Roll: f64,
pub Pitch: f64,
pub Yaw: f64,
pub Throttle: f64,
}
Fields§
§Timestamp: u64
§Buttons: FlightStickButtons
§HatSwitch: GameControllerSwitchPosition
§Roll: f64
§Pitch: f64
§Yaw: f64
§Throttle: f64
Trait Implementations§
§impl Clone for FlightStickReading
impl Clone for FlightStickReading
§fn clone(&self) -> FlightStickReading
fn clone(&self) -> FlightStickReading
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for FlightStickReading
impl Debug for FlightStickReading
§impl Default for FlightStickReading
impl Default for FlightStickReading
§fn default() -> FlightStickReading
fn default() -> FlightStickReading
Returns the “default value” for a type. Read more
§impl PartialEq for FlightStickReading
impl PartialEq for FlightStickReading
impl Copy for FlightStickReading
impl StructuralPartialEq for FlightStickReading
Auto Trait Implementations§
impl Freeze for FlightStickReading
impl RefUnwindSafe for FlightStickReading
impl Send for FlightStickReading
impl Sync for FlightStickReading
impl Unpin for FlightStickReading
impl UnwindSafe for FlightStickReading
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more