Struct windows::Gaming::Input::IArcadeStickStatics2
pub struct IArcadeStickStatics2(/* private fields */);
Trait Implementations§
§impl Clone for IArcadeStickStatics2
impl Clone for IArcadeStickStatics2
§fn clone(&self) -> IArcadeStickStatics2
fn clone(&self) -> IArcadeStickStatics2
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IArcadeStickStatics2
impl Debug for IArcadeStickStatics2
§impl Interface for IArcadeStickStatics2
impl Interface for IArcadeStickStatics2
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IArcadeStickStatics2
impl PartialEq for IArcadeStickStatics2
§fn eq(&self, other: &IArcadeStickStatics2) -> bool
fn eq(&self, other: &IArcadeStickStatics2) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IArcadeStickStatics2
impl StructuralPartialEq for IArcadeStickStatics2
Auto Trait Implementations§
impl RefUnwindSafe for IArcadeStickStatics2
impl !Send for IArcadeStickStatics2
impl !Sync for IArcadeStickStatics2
impl Unpin for IArcadeStickStatics2
impl UnwindSafe for IArcadeStickStatics2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more