Struct windows::Gaming::Input::IFlightStickStatics_Vtbl
#[repr(C)]pub struct IFlightStickStatics_Vtbl {
pub base__: IInspectable_Vtbl,
pub FlightStickAdded: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut EventRegistrationToken) -> HRESULT,
pub RemoveFlightStickAdded: unsafe extern "system" fn(_: *mut c_void, _: EventRegistrationToken) -> HRESULT,
pub FlightStickRemoved: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut EventRegistrationToken) -> HRESULT,
pub RemoveFlightStickRemoved: unsafe extern "system" fn(_: *mut c_void, _: EventRegistrationToken) -> HRESULT,
pub FlightSticks: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub FromGameController: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§FlightStickAdded: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut EventRegistrationToken) -> HRESULT
§RemoveFlightStickAdded: unsafe extern "system" fn(_: *mut c_void, _: EventRegistrationToken) -> HRESULT
§FlightStickRemoved: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut EventRegistrationToken) -> HRESULT
§RemoveFlightStickRemoved: unsafe extern "system" fn(_: *mut c_void, _: EventRegistrationToken) -> HRESULT
§FlightSticks: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§FromGameController: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut *mut c_void) -> HRESULT
Auto Trait Implementations§
impl Freeze for IFlightStickStatics_Vtbl
impl RefUnwindSafe for IFlightStickStatics_Vtbl
impl Send for IFlightStickStatics_Vtbl
impl Sync for IFlightStickStatics_Vtbl
impl Unpin for IFlightStickStatics_Vtbl
impl UnwindSafe for IFlightStickStatics_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more