pub struct IGamepad2(/* private fields */);
Trait Implementations§
§impl Interface for IGamepad2
impl Interface for IGamepad2
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read moreimpl Eq for IGamepad2
impl StructuralPartialEq for IGamepad2
Auto Trait Implementations§
impl RefUnwindSafe for IGamepad2
impl !Send for IGamepad2
impl !Sync for IGamepad2
impl Unpin for IGamepad2
impl UnwindSafe for IGamepad2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more