Struct windows::Gaming::Input::IRawGameController
pub struct IRawGameController(/* private fields */);
Trait Implementations§
§impl Clone for IRawGameController
impl Clone for IRawGameController
§fn clone(&self) -> IRawGameController
fn clone(&self) -> IRawGameController
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IRawGameController
impl Debug for IRawGameController
§impl Interface for IRawGameController
impl Interface for IRawGameController
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IRawGameController
impl PartialEq for IRawGameController
§fn eq(&self, other: &IRawGameController) -> bool
fn eq(&self, other: &IRawGameController) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IRawGameController
impl StructuralPartialEq for IRawGameController
Auto Trait Implementations§
impl RefUnwindSafe for IRawGameController
impl !Send for IRawGameController
impl !Sync for IRawGameController
impl Unpin for IRawGameController
impl UnwindSafe for IRawGameController
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more