Struct windows::Gaming::Input::IRawGameController2
pub struct IRawGameController2(/* private fields */);
Trait Implementations§
§impl Clone for IRawGameController2
impl Clone for IRawGameController2
§fn clone(&self) -> IRawGameController2
fn clone(&self) -> IRawGameController2
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IRawGameController2
impl Debug for IRawGameController2
§impl Interface for IRawGameController2
impl Interface for IRawGameController2
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IRawGameController2
impl PartialEq for IRawGameController2
§fn eq(&self, other: &IRawGameController2) -> bool
fn eq(&self, other: &IRawGameController2) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IRawGameController2
impl StructuralPartialEq for IRawGameController2
Auto Trait Implementations§
impl RefUnwindSafe for IRawGameController2
impl !Send for IRawGameController2
impl !Sync for IRawGameController2
impl Unpin for IRawGameController2
impl UnwindSafe for IRawGameController2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more