Trait IGameController_Impl
pub trait IGameController_Impl: IUnknownImpl {
// Required methods
fn HeadsetConnected(
&self,
value: Ref<'_, TypedEventHandler<IGameController, Headset>>,
) -> Result<i64>;
fn RemoveHeadsetConnected(&self, token: i64) -> Result<()>;
fn HeadsetDisconnected(
&self,
value: Ref<'_, TypedEventHandler<IGameController, Headset>>,
) -> Result<i64>;
fn RemoveHeadsetDisconnected(&self, token: i64) -> Result<()>;
fn UserChanged(
&self,
value: Ref<'_, TypedEventHandler<IGameController, UserChangedEventArgs>>,
) -> Result<i64>;
fn RemoveUserChanged(&self, token: i64) -> Result<()>;
fn Headset(&self) -> Result<Headset>;
fn IsWireless(&self) -> Result<bool>;
fn User(&self) -> Result<User>;
}
Required Methods§
fn HeadsetConnected( &self, value: Ref<'_, TypedEventHandler<IGameController, Headset>>, ) -> Result<i64>
fn RemoveHeadsetConnected(&self, token: i64) -> Result<()>
fn HeadsetDisconnected( &self, value: Ref<'_, TypedEventHandler<IGameController, Headset>>, ) -> Result<i64>
fn RemoveHeadsetDisconnected(&self, token: i64) -> Result<()>
fn UserChanged( &self, value: Ref<'_, TypedEventHandler<IGameController, UserChangedEventArgs>>, ) -> Result<i64>
fn RemoveUserChanged(&self, token: i64) -> Result<()>
fn Headset(&self) -> Result<Headset>
fn IsWireless(&self) -> Result<bool>
fn User(&self) -> Result<User>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.