Struct GameChatMessageOrigin
#[repr(transparent)]pub struct GameChatMessageOrigin(pub i32);
Tuple Fields§
§0: i32
Implementations§
Trait Implementations§
§impl Clone for GameChatMessageOrigin
impl Clone for GameChatMessageOrigin
§fn clone(&self) -> GameChatMessageOrigin
fn clone(&self) -> GameChatMessageOrigin
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for GameChatMessageOrigin
impl Debug for GameChatMessageOrigin
§impl Default for GameChatMessageOrigin
impl Default for GameChatMessageOrigin
§fn default() -> GameChatMessageOrigin
fn default() -> GameChatMessageOrigin
Returns the “default value” for a type. Read more
§impl PartialEq for GameChatMessageOrigin
impl PartialEq for GameChatMessageOrigin
impl Copy for GameChatMessageOrigin
impl Eq for GameChatMessageOrigin
impl StructuralPartialEq for GameChatMessageOrigin
Auto Trait Implementations§
impl Freeze for GameChatMessageOrigin
impl RefUnwindSafe for GameChatMessageOrigin
impl Send for GameChatMessageOrigin
impl Sync for GameChatMessageOrigin
impl Unpin for GameChatMessageOrigin
impl UnwindSafe for GameChatMessageOrigin
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more