Struct windows::Gaming::UI::IGameBarStatics
pub struct IGameBarStatics(/* private fields */);
Trait Implementations§
§impl Clone for IGameBarStatics
impl Clone for IGameBarStatics
§fn clone(&self) -> IGameBarStatics
fn clone(&self) -> IGameBarStatics
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IGameBarStatics
impl Debug for IGameBarStatics
§impl Interface for IGameBarStatics
impl Interface for IGameBarStatics
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IGameBarStatics
impl PartialEq for IGameBarStatics
§fn eq(&self, other: &IGameBarStatics) -> bool
fn eq(&self, other: &IGameBarStatics) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IGameBarStatics
impl StructuralPartialEq for IGameBarStatics
Auto Trait Implementations§
impl RefUnwindSafe for IGameBarStatics
impl !Send for IGameBarStatics
impl !Sync for IGameBarStatics
impl Unpin for IGameBarStatics
impl UnwindSafe for IGameBarStatics
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more